Armor (any light, medium, or heavy), very rare (requires attunement)

While wearing this armor, you gain a +1 bonus to Armor Class, and you know Abyssal. In addition, the armor’s clawed gauntlets allow your Unarmed Strikes to deal 1d8 Slashing damage instead of the usual Bludgeoning damage, and you gain a +1 bonus to the attack and damage rolls of your Unarmed Strikes.

Curse. Once you don this cursed armor, you can’t doff it unless you are targeted by a Remove Curse spell or similar magic. While wearing the armor, you have Disadvantage on attack rolls against demons and on saving throws against their spells and special abilities.

Armor
Armor Armor Class (AC) Strength Stealth
Light Armor
Demon Padded Armor 11 + Dex modifier - Disadvantage
Demon Leather Armor 11 + Dex modifier - -
Demon Studded Leather 12 + Dex modifier - -
Medium Armor
Demon Hide Armor 12 + Dex modifier (max 2) - -
Demon Chain Shirt 13 + Dex modifier (max 2) - -
Demon Scale Mail 14 + Dex modifier (max 2) - Disadvantage
Demon Breastplate 14 + Dex modifier (max 2) - -
Demon Half Plate Armor 15 + Dex modifier (max 2) - Disadvantage
Heavy Armor
Demon Ring Mail 14 - Disadvantage
Demon Chain Mail 16 Str 13 Disadvantage
Demon Splint Armor 17 Str 15 Disadvantage
Demon Plate Armor 18 Str 15 Disadvantage

Notes: Language: Abyssal, Bonus: Armor Class, Damage: Slashing, Bonus: Magic

Dungeon Master’s Guide, pg. 252

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