This rod has the following properties.
Alertness. While holding the rod, you have Advantage on Wisdom (Perception) checks and on Initiative rolls. Spells. While holding the rod, you can cast the following spells from it:
Protective Aura. As a Magic action, you can plant the haft end of the rod in the ground, whereupon the rod’s head sheds Bright Light in a 60-foot radius and Dim Light for an additional 60 feet. While in that Bright Light, you and your allies gain a +1 bonus to Armor Class and saving throws and can sense the location of any Invisible creature that is also in the Bright Light.
The rod’s head stops glowing and the effect ends after 10 minutes or when a creature takes a Magic action to pull the rod from the ground. Once used, this property can’t be used again until the next dawn.
Notes: Advantage: Perception, Advantage: Initiative







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Posted Feb 22, 2025The header for Spells is formatted incorrectly.
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Posted Feb 24, 2025stupid question... does this mean that the listed spells cast from the rod don't use spell slots and can be cast at will?
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Posted Apr 30, 2025Yep; unless there's charges or some stated restriction on the spell, you're casting these all at their lowest levels.