Weapon (longsword), rare (requires attunement by a Wielder must have this weapon on their person for 24 hours in order to attune to it.)

You have a +1 bonus to attack and damage rolls made with this magic weapon.

This magical Longsword +1 has been crafted with Blackened cold iron making it twice the weight heavier than traditional steel longswords. It is a weapon of choice when dealing with Fey creatures  Most (but not all) of whom have a weakness to weapons crafted with such Cold Iron materials  

The Longsword is inlaid with Dwarven runes naming the weapon "Banality's Claw" and was recovered by the Aasimar: Molly Greenwater among the bodies of those dead after the attack on Knock's Watch. Having originally belonged to what appeared to be the lieutenant in charge of his particular attack, Molly collected it as her prize. Making a vow to avenge the death of her allies with the unique blade.

Proficiency with a Longsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.

This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Sap. If you hit a creature with this weapon, that creature has Disadvantage on its next attack roll before the start of your next turn.

 Notes: Bonus: Melee Weapon Attacks, Damage: Slashing, Wielder must have this weapon on their person for 24 hours in order to attune to it., Versatile, Sap

 

Proficiency with a Longsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Sap. If you hit a creature with this weapon, that creature has Disadvantage on its next attack roll before the start of your next turn.

Notes: Bonus: Magic, Wielder must have this weapon on their person for 24 hours in order to attune to it., Damage, Combat, Versatile, Sap

Item Tags: Damage Combat

JeremyMcGrew

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