While holding this magic weapon, you can take a Bonus Action and use a command word to cause acidic magic to engulf the damage-dealing part of the weapon. While the property is active, it deals an extra 2d6 acid damage on a hit. The acid lasts until you take a Bonus Action to issue the command again or until you drop, stow, or sheathe the weapon.
Proficiency with a Rapier allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Vex. If you hit a creature with this weapon and deal damage to the creature, you have Advantage on your next attack roll against that creature before the end of your next turn.
Notes: Damage: Acid, Damage, Combat, Finesse, Vex
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