The ancient crown is a cracked obsidian and granite crown that creates a new body for its wearer upon death and while alive they are able to convince others to do their bidding. Once per week when the wearer would die the crown casts reincarnation on the wearer. Whenever somebody sees the person attuned to this crown for the first time in a day, they must make a dc 25 charisma saving throw or be charmed for 24 hours. While charmed in this way they must follow any verbal command given by the wearer unless they succeed on a dc 30 charisma saving throw. If they succeed on the saving throw, they cannot be charmed for the next 24 hours, and all current charm effects wear off. A person being controlled by the wearer believes they are acting of their own free will, and cannot be convinced otherwise.
Notes: by a person of the noble background
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