Wondrous Item, very rare

This bag seems rather ordinary, almost like a sack you would find at any old shop. However, when you look into it, you'll see that it holds many a swords, each of varying size.

Upon discovery, this bag hold 3d6 swords, and can hold a maximum of 30 swords. Should the bag run out of swords, the bag will create 1d12 + 1d8 more swords the next sunrise. If this causes the bag to exceed 30 swords, then the bag will spit out the excess swords, which disappear. One can create more swords by throwing gold pieces into the bag. For each gold piece sacrificed, 1d8 swords are created. If the number on the die rolled causes the bag to exceed 30 swords, the bag will tear, swords will fall out (and subsequently disappear), and the bag will be useless. This bag can be fixed by a lesser restoration spell.

As an action, in the same style as throwing water from a bucket onto a fire, one can launch 2d6 swords towards a creature up to 5 feet away. Make a dexterity-based attack roll with disadvantage. On a hit, the target takes 1d4 + your dex. modifier for each sword launched. The swords disappear on your next turn.

As a bonus action, you can draw a sword from this bag. If reaching into it blindly, make a DC 16 dexterity saving throw. On a failure, you prick your finger on a blade and take 2d4 damage. On a success, or if you looked into the bag before you reached into it, you draw one of the swords from the list below. Roll 1d4 to see what you get. This sword disappears once it kills a a target, or if it falls to the ground. If the weapon has the two-handed property, you must make a DC 14 strength saving throw in order to be able to hold it.

1 - Rapier, +2

2 -Scimitar, +2

3 - Longsword, +2

4 - Greatsword, +2

Previous Versions

Name Date Modified Views Adds Version Actions
9/9/2019 12:34:44 AM
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