Weapon (warhammer), rare (requires attunement by a creature of good alignment)

The steel head of this warhammer glows with a faint inner light, and its pale wooden handle is accented with white gold. Crafted in the celestial realms, this weapon is a lesser, but still formidable, version of the mighty artifact.

Divine Strike. Aegirion’s Light grants a +1 bonus to attack and damage rolls made with it. When you hit with an attack using this warhammer, the target takes an extra 1d12 radiant damage.

Celestial Resistance. While holding Aegirion’s Light, you have advantage on saving throws against being charmed or frightened.

Blessing of Light. While Aegirion’s Light is on your person, you can use an action to cast bless, protection from evil and good, or shield of faith (save DC 15). You can cast a total of three spells from this list each day, choosing any combination of these spells (e.g., one spell three times, or each spell once).

Push. When you hit a creature with this weapon, you can push it up to 5 feet away from you if it is Large or smaller.

Proficiency with a Warhammer allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Push. If you hit a creature with this weapon, you can push the creature up to 10 feet straight away from yourself if it is Large or smaller.

Notes: Damage: Radiant, Advantage: Saving Throws, Bonus: Magic, creature of good alignment, Versatile, Push

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