when war is nigh, and barricades cant be built in time then the arrows of bulwark are nigh.
Arrows of bulwark can be shot from normal bows or be modified for crossbows
DAMAGE: Bulwark arrows are not built for shooting enemies and only deal 1d4 bludgeoning damage
Utility: Arrows can be shot up to 20 feet once landing the arrow will make, a 2ft wide and 5ft. long wall made of stone and immune to magic.
Modified for crossbows: arrows can be shot up to thirty feet, and once landed will make a 1ft. wide by 5ft long wall made from stone immune to magic
WALL basic arrow
Wall is 2ft. wide by 5ft long ; standing at 6ft. or three quarters cover
wall is resistant to magic (not immune) and holds ten to twenty hit-points
a wall can only hide one person
WALL modified for crossbow
wall is 1ft. by 5ft. long ; standing at three-foot or half cover
wall has ten to fifteen hitpoints
wall can only hide one person
Bulwark arrows can be attuned to for additional effects
Attuned effects: adds a ward type forcefield that expands the walls reach with a magic forcefield, covering an additional ten feet (three squares) and also provides full cover. The ward has a blue tint, and people inside can shoot through it. However, ward is completely invulnerable to many attacks.
Counterspell: if a counterspell is used the ward flips directions to the caster
Notes: takes an hour to attune to this type of arrow, Creation, Utility, Combat, Warding
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