Weapon (battleaxe), uncommon (requires attunement)

This battleaxe is imbued with ancient dark magic.
While attuned to this weapon whenewer you kill a creature it gains one charge.


You can expend 10 charges to summon a minor halloween spirit as a bonus action to fight alongside you.
The spirit acts as spiritual weapon with 1d20+3 to hit  and 2d6+3 Slashing damage.
As a bonus action you command the siprit to move up to  5ft. and attack again.

Proficiency with a Battleaxe allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Topple. If you hit a creature with this weapon, you can force the creature to make a Constitution saving throw (DC 8 plus the ability modifier used to make the attack roll and your Proficiency Bonus). On a failed save, the creature has the Prone condition.

Notes: Summoning, Versatile, Topple

Item Tags: Summoning

Egwain

Comments

Posts Quoted:
Reply
Clear All Quotes