Staff, very rare (requires attunement by a Sorcerer, Warlock, or Wizard)
This staff has 20 charges and can be wielded as a magic Quarterstaff that grants a +2 bonus to attack rolls and damage rolls made with it. While holding it, you gain a +2 bonus to Armor Class, saving throws, and spell attack rolls.
Spells. While holding the staff, you can use 1 charge to double the range of any spell or spell effect.
Regaining Charges. The staff regains 2d8 + 4 expended charges daily at dawn.
Notes: Bonus: Magic, Bonus: Armor Class, Bonus: Saving Throws, Bonus: Spell Attacks, Sorcerer, Warlock, or Wizard
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