Wondrous Item, uncommon

This bag is filled with small colorful orbs, you pull one at random (once an hour each player can pull one), each orb has a unique effect. roll a D100 to determine the orb you pull 




(1) Pink Orb---- Globe of invulnerability is casted on all party members, all melee damage that you take is halved 

(2) Coral Orb---- Everyone touching this orb gains octopus power that lets user change color ,shape ,size, ect for 10 minutes

(3) Red Orb---- Starting in 2 minutes anything this orb touches is set ablaze 

(4)Orange Orb---- Haste is casted on you

(5)Salmon Orb---- you get 3 lbs of cooked fish, this orb can turn any small hostile humanoid into a cooked fish (with seasoning), the orb disappears in 3 hours

(6)Yellow Orb---- You are raptured up into heaven and may ask an angel and one question, then you are sent back down

(6) Lime Orb---- It will begin to rain lime juice in the next minute this will last for 1 day

(7) Green Orb---- All Beasts take a liking to you and will naturally want to help you for the rest of the day

(8) Light Blue Orb---- For the rest of the day you have a flying speed that matches your walking speed

(9) Blue Orb---- Lightning strikes all hostile creatures within a radius of 50ft of you (they take 8d4 damage) (Dex save of 15)

(10) Navy Blue Orb---- You can breathe underwater for 8 hours 

(11) Magenta Orb---- A ten man tent spawns in front of you it's insulated and cozy

(12) Purple Orb---- The orb summons 10 flying monkeys that spend a week traumatizing and playing pranks on random people (if in combat these monkeys will aid you)

(13) Lavender Orb---- You smell of lavender for the rest of the day, this wards of hostile beasts

(14) Chartreuse Orb---- You can commune with nature for the rest of the day

(15) Copper Orb---- 14 pieces of super dry wood appears in front of you

(16) Saffron Orb---- Any person you choose in sight of you become EXTREMELY racist for ten minutes

(17) Mint Orb---- Its starts snowing for 1 day

(18) Rose Orb—--- Spawn a giant rose that eats any unsuspecting person. If bitten by the rose you are poisoned 

(19) Sunflower Orb---- The next creature who touches this orb has to look at the sun for 1d4 minutes and can't close their eyes

(20) White Orb---- Everyone in a 5 ft cube heals 4d8 damage

(21) Black Orb---- Everyone turns black for an hour and it becomes a pitch black night time

(22) Brown Orb---- Next place you step will be filled with dog, cow, horse, and lion poop

(23) Grey Orb—- Spawns in a giant gray timber wolf to help hunt one person

(24) Peach Orb---- Everyone starts glowing uncontrollably and no evil things can look at it. This lasts for 4 hours

(25) Tangerine Orb---- A tangerine appears in you hand, replacing the thing you were holding, your held item gets put into your backpack

(26) Berry Orb---- All plant life around you flourishes and produces tons of berries that are edible

(27) Basil Orb---- All food you eat for the rest of the day gives you 5 temporary hit points

(28) Cinnamon Orb---- Any creature you choose (up to 4) gets a pound of cinnamon in their mouth and cough violently 

(29) Amber Orb---- The next thing that touches this orb is encased in amber and stays like that for 30 minutes

(30) Burgundy Orb---- This orb begins to float and takes you to a buried treasure spot

(31) Gold Orb---- Gain 20 gold Pieces 

(32) Driftwood Orb---- You teleport into a small boat into that can hold up to 10 humanoids, this boat can be anywhere on the water, you choose

(33) Grape Orb---- five grapes appear in your hand, if thrown each grape will explode into a fiery ball (Dex 14 save 2d12 fire damage), if eaten the grapes will give the consumer explosive diarrhea for 2 Hours

(34) Ivory Orb---- You are restored to full hit points and are cured of any ailment, for the rest of the day you are not affected by any disease or major injury

(35) Clover Orb---- All rolls within the next 30 seconds are natural 20's (for only you)

(36) Moss Orb---- You can choose to juke out any hostile of your chose, their ankle get snapped and they become immobilized until they can get medical help

(37) Sunset Orb---- Flip a coin if heads the day is now at sunrise if tails its at sunset

(38) Brass Orb---- When you pull this orb you can shoot out 15 arrows per second in any direction, this can go for 1 minute, once the minute is up the orb disappears

(39) Buttermilk Orb---- Any baked good of your choice appears in front of you all who indulge in it gain 1 temporary hit point and are nourished for a meal

(40) Maple Orb---- The ground in a 40 ft radius becomes covered with maple syrup and is nearly impossible to move on all creatures cannot take the dash action and have their moving speed halved, also a random maple is grown anywhere

(41) Mist Orb---- A cooling mist is that spans for 1 mile is released from the orb,  you can choose for this mist to heavily obscure you or for it to span 10 miles and lightly obscure you

(42) Slate Orb---- The ground in a 40ft radius of you become extremely slippery and is nearly impossible to walk on

(43) Dust Orb---- All incoming ranged projectile for the rest of the day get turned to dust

(44) Iron Orb---- All trees in a 50 foot radius turn to pure iron and metal leaves start falling

(45) Charcoal Orb---- A campfire is summoned, this campfire produces no smoke unless you want it to and is super warm, this campfire will last until you want it to stop and it can't be extinguished by any means, unless you command it to 

(46) Raspberry Orb---- A level 4 knight appears that serves you loyalty for 1 day and then leaves

(47) Indigo Orb---- Everything that looks at or touches the orb hallucinates about a fat person who plays the violin or talking cheese or hanging people or scary things or an abundance of girls.You choose.

(48) Smoke Orb---- A 30ft sphere of thick smoke is released from the orb, this lasts for 10 minutes

(49) Pickle Orb---- All enemy weapons become pickles for 10 minutes 

(50) See through orb— Spawns giant bubbles that can take you 50 miles in any direction it also does not pop

(51)  Rainbow orb— Flip a coin heads choose whatever orb you want- tails makes you have to draw an extra orb for 1 day

(52) Diamond orb— All shopkeepers become nice and prices are lowered substantially for one day

(53) Crimson Orb— in 1 minute this orb shoots hundreds of fireworks into the air that make the sky light up with color

(54) Turquoise Orb— A swiftness potion appears in your hand, if its drank your base speed triples and you can take the dash action every turn, this lasts for 3 minutes 

(55) Cobalt Orb— All spells that anyone in your party casts are considered to use  lighting damage

(56) Seafoam Orb— You teleported into a coral reef that has lots of fish in it, your in a known location in the ocean

(57) Plum Orb— All saving throws for the rest of the day are rolled at advantage

(58) Sapphire Orb— You regain all spell slots

(59) Steel Orb— A random thing appears in you hand

(60) Mauve Orb— All ability saves for the rest of the day are rolled at advantage

(61) Olive Orb— Any liquid you drink has a fancy olive in it

(62) Cerulean Orb— All dolphins will do your command and if swimming in the ocean your swim speed dubbles 

(63) Scarlet Orb— Summons a level 4 wizard that will serve you loyalty until the day is over, then it will leave

(64) Periwinkle Orb— You turn invisible 

(65) Pistachio Orb— You get surrounded by a pistachio shell until you push yourself out

(66) Frost Orb— Anything your weapon touches get slowed and covered in a thin sheet of ice

(67) Beige Orb— Three magical horses give you rides anywhere in the land, once at destination they disappear

(68) Aqua Orb—You can control water for 8 hours

(69) Mahogany Orb— the person who draws this orb drops to zero hit points

(70) Poppy Orb— Teleports anyone who you wish to the top of MT. Correnet

(71) Auburn Orb— 9th level magic missile is casted on the next hostile you see

(72) Goopy Orb— Turns into the venom symbiote for 30 min (bonus stats and eat people)

(73) Bisque Orb— Makes anyone who looks at it nostalgic for something weird and that's all they can think about for 1 minute

(74) Bittersweet Orb— makes one person in the groups weapon proof, spell proof, Saving throw proof and they can one tap kill anything for 3 turns

(75) Plasma Orb— This orb melts anything it touches and turns the thing into goop for 2 minutes

(76) Sea Green orb— lets the person who draws it ask the DM any questions about anything and get a true response but know one else can know

(77) Pearl white Orb—You and the crew vanish and you teleport randomly somewhere in the world

(78) Bone Orb— if you touch this orb all the bones in your body will break

(79) Mirror Orb- you can trap one person/animal into a orb and use it later and make them fight for you

(80) Luck Orb—Draw 5 more orbs

(81) Gemstone Orb— Everyone thinks that you are there king for the next 24 hours

(82) Rizz Orb— All girls are attracted to you for the next 5 hours they will help you 

(83) Holly Orb— all things become Christmas such as trees getting decorated and everyone getting Christmas fits and presents

(84) Cyan Orb— Gain Plus 1 to Intelligence

(85) Jade Orb— Gain Plus 1 to Dexterity 

(86) Custard Orb— An explosion of confetti is released from the orb, this explosion spans for 100ft

(87) Almond Orb— anyone who touches this orb, for the next minute, becomes a cute koala bear

(88) Blood Orb— Gain plus 1 to Strength

(89) Neon Orb— Gain a plus 1 to Charisma

(90) Cream Orb— Time stops for one person so they can do whatever they want for 5 min but it feels like one second for everyone else

(91) Solar Orb— Control sun's temperature in certain areas for one minute 

(92) Carmel Orb— Gain plus 1 to Wisdom

(93) Carrot Orb— Gain plus 1 to Constitution

(94) Chestnut Orb— Hundreds of chestnuts are released from the orb tripping people up, these are also food, these are also flammable and when lit will pop and shoot out the shell

(95) Silver Orb— Body becomes adamantium for 10 hours but you can still move

(96) Ultraviolet Orb— You can pass through walls for the rest of the day 

(97) Everest Orb— You point to one thing and it will grow or decrease to 5 times it size

(98) Dream Orb— You can enter people's dreams and communicate with them, you can see what their desires are

(99) Vampire Orb— First person to harm you get harmed instead

(100) Animal Orb— Get your head replaced by an animal's head so you can talk to that animal and use those animal abilities.

SilfoWilfo2112

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