Armor (plate), legendary (requires attunement by a Requires Attunement by a Cleric, Paladin, or Fighter)

This beautifully crafted, celestial armor was gifted by Krihena, the Goddess of Twilight. Forged from the starlit essence of dusk and dawn, it shimmers faintly with the ever-shifting light of twilight. The armor is adorned with intricate constellations and swirling patterns that seem to move like shadows on the horizon.

Armor Class: 18 (Plate Armor) Weight: 65 lbs Requires Attunement: Yes Special Property: While wearing this armor and it is either night or in dim light, you have no disadvantage on Stealth checks despite it being heavy armor, as the shadows cloak your movement in the dim light of twilight. Magical Abilities:

  1. Twilight Veil (1/day): Once per day, as an action, you can call upon the power of the twilight to surround yourself with an ethereal veil of dusk. For 1 minute, you and all allies within 30 feet are cloaked in shadow, becoming heavily obscured to enemies.
  2. You and allies within range, gain resistance to non-magical, radiant, and necrotic damage during this time. Additionally, each ally within the veil gains +2 to AC while within range.
  3. Starflare Retaliation (3 charges): When an enemy within 5 feet of you hits you with a melee attack, you can use your reaction to unleash a burst of celestial starlight. The attacker must make a DC 17 Constitution saving throw or be blinded until the end of their next turn. You can use this ability up to 3 times per long rest.
  4. Additional Properties: Warden of the Veil: As a symbol of your connection to Krihena, you can cast Pass Without Trace once per day, without using a spell slot, as you move through shadows with divine grace.

Plate consists of shaped, interlocking metal plates to cover the entire body. A suit of plate includes gauntlets, heavy leather boots, a visored helmet, and thick layers of padding underneath the armor. Buckles and straps distribute the weight over the body.

Notes: Resistance: Necrotic, Resistance: Radiant, Resistance: Bludgeoning, Piercing, and Slashing from Nonmagical Attacks, Starflare Retaliation (3 charges): When an enemy within 5 feet of you hits you with a melee attack, you can use your reaction to unleash a burst of celestial starlight. The attacker must make a DC 17 Constitution saving throw or be blinded until the end of their next turn. You can use this ability up to 3 times per long rest. , Requires Attunement by a Cleric, Paladin, or Fighter, Str. 15 Required, Stealth Disadvantage

MorganDenea21

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