> These bracers are made to fit snugly over the wielders' wrists to mitigate the feedback of unarmed strikes against more dense enemies and objects, while keeping a free range of motion and amplifying the users with a shower of holy sparks on critical blows.
> Zeus's Palm: Whenever you make an Unarmed Strike while wearing these gauntlets, you can expend one of your hit dice to add an amount of Lightning damage equivalent to the number rolled plus your Constitution or Wisdom modifier to the attack.
> Critical Combatant: Your Unarmed Strikes score critical hits on a roll of a 19 or 20.
> Divine Rejuvenation: Once per turn, You can regain a singular expended hit die that was expended for Zeus's Palm
> Zeus' Wrath: Any strikes made to objects and structures become critical hits and deal maximum damage.
Notes: Punchy dude
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11/23/2024 1:39:06 PM
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