Weapon (dagger), uncommon (requires attunement)

Fangs of the Twin Serpents - Weapon (dagger, requires attunement by one creature, attuned as a pair)

#### Base Properties (Uncommon Magic Weapon) 

+1 to attack and damage rolls made with these magic weapons.

- +1 to AC when wielding both daggers due to improved balance and awareness.

Serpent Strike: Once per long rest, when attacking a creature with both daggers on the same turn, the user can deal an extra 1d4 poison damage to one of the targets.

Proficiency with a Dagger allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.

Notes: Bonus: Magic, Bonus: Armor Class, Damage: Poison, Weapon (dagger, requires attunement by one creature, attuned as a pair) Base Properties (Uncommon Magic Weapon) +1 to attack and damage rolls made with these magic weapons. +1 to AC when wielding both daggers simultaneously Serpent Strike: Once per long rest, when attacking a creature with both daggers on the same turn, the user can deal an extra 1d4 poison damage to one of the targets., Damage, Combat, Finesse, Light, Thrown, Nick

Item Tags: Damage Combat

FishAndGames

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