The Ballad of Heavensong and Angelfire is a magical claymore created by the God of the Forge, using the blood of an Archangel, the scale an ancient divine dragon and the soul of an Archfey deemed pure by the God of Judgement and Deliverance.
Ballad of Heavensong and Angelfire is a one handed weapon, and cannot be wielded with two hands. It requires a Strength Score of 21 or higher to wield. It can strike creatures naturally within a 10ft range.
You gain a +12 bonus to attack and damage rolls with Ballad of Heavensong and Angelfire. Whenever you damage a creature with Ballad of Heavensong and Angelfire, the creature must make a DC 18 Wisdom saving throw. On a failed save, the creature must focus its attention on Ballad of Heavensong and Angelfire's wielder for 1D4 turns, and may only make actions affecting Ballad of Heavensong and Angelfire's wielder.
This weapon has custom damage rolls.
Sonic Thrust - 6D6 Radiant damage + 2D6 Piercing damage, +10ft range
Diagonal Slash - 6D6 Radiant damage + 4D4 Slashing Damage, Ignores Partial Cover
Whirlwind Swing - 6D6 Radiant damage + 1D12 Bludgeoning Damage, 10ft Radius
Proficiency with a Greatsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Graze. If your attack roll with this weapon misses a creature, you can deal damage to that creature equal to the ability modifier you used to make the attack roll. This damage is the same type dealt by the weapon, and the damage can be increased only by increasing the ability modifier.
Notes: Heavy, Two-Handed, Graze
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