Wondrous Item, unknown rarity
Can be used 3 times a day for random effects
Roll 2d6:
| Dice Rolled | 1 | 2 | 3 | 4 | 5 | 6 |
|---|---|---|---|---|---|---|
| 1 | Snake Eyes | Drained | Nothing | Lucky | Healthy | Time |
| 2 | Nothing | Diamond | Lucky | Donation | Nothing | Curse of Addict |
| 3 | Buff | Nothing | Emotionless | Drained | Wild Magic | Healthy |
| 4 | Wild Magic | Donation | Healthy | Emotionless | Nothing | Drained |
| 5 | Diamond | Healthy | Nothing | Nothing | Diamond | Nothing |
| 6 | Lucky | Emotionless | Wild Magic | Donation | Buff | Jackpot |
Effects:
| Effect | Description |
|---|---|
| Nothing | Nothing |
| Snake Eyes | You are granted the eyes of a snake, giving you darkvision for 1 day. If you already have, then +60 feet of vision. |
| Drained | If you use spell slots, you lose half of them until next short rest or next use of the dice. |
| Lucky | Gain Lucky feat for 1 day. If already have luck in some way, gain Unlucky feat (Look up on WorldAnvil) |
| Healthy | Gain 5 temp HP for 1 day |
| Time | You age (1d10) years, and feel the effects of doing so. (1 point of exhaustion) |
| Diamond | A diamond worth 500gp drops into your hands |
| Donation | d100 percent of your savings is given to a random player (including yourself if you’re lucky) |
| Curse of Addict | You can’t let go of the dice for 1 day. If you do, you’ll have blindness if you’re more than 10ft away. |
| Buff | You gain a +2 to your strength for 1 day (so much throwing dice equals a decent workout) |
| Emotionless | You feel as if someone pulled a plug out in your brain, leaving you unable to feel any emotions for 1 day or until you use the dice again. |
| Wild Magic | Roll on the wild magic table |
| Jackpot | Multiply your savings by 2d6 |
Notes: Cursed
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