This Armor is somewhat awkward and clunky to move around in, though the arms and shoulders, along with the back, bristle with thin spikes that can easily snap off and become embedded in the exposed flesh of, say, the foolish enemy who tried to backstab you.
While wearing this Armor, you gain the following effects and benefits:
- Thin, bristling spikes appear from the shoulders, arms, back, and hands of the suit of armor. These spikes prevent you from being attacked as effectively from any place they cover, halving the damage, and the spikes deal 2d4 Piercing damage to any enemy who hits them. Spikes regenerate each day at Dusk.
- While wearing and Attuned to this Armor, you generate dark mist around you for 30ft, which blocks Darkvision and muffles sounds made by you. This is a 1-time Use charge which resets after a Long Rest.
- You have Vulnerability to Radiant damage.
Plate consists of shaped, interlocking metal plates to cover the entire body. A suit of plate includes gauntlets, heavy leather boots, a visored helmet, and thick layers of padding underneath the armor. Buckles and straps distribute the weight over the body.
Notes: Vulnerability: Radiant, fighter, barbarian, warlock, Str. 15 Required, Stealth Disadvantage
Previous Versions
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12/3/2024 2:08:30 PM
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12/4/2024 5:37:27 PM
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2.0
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Coming Soon
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