A large silver greatsword seemingly forged by inhuman hands. Originally granted to a hero of an unknown name, it was used to slay a legendary evil dragon.
Holy Nature: Balmung grants its wielder +1 to attack and damage rolls with this weapon
Draconic Hatred: Lathered in the blood of an ancient evil dragon, the sword has attained anti-draconic properties. When attacking a draconic creature, add 1d8 radiant damage to the hit.
Phantasmal Greatsword: Upon twisting the hilt and saying the command word, Balmung's blade becomes enveloped in a torrent of blue magical light that shoots towards the heavens. Using an action, you may trigger this state of Balmung, and begin to concentrate. With an action on a subsequent turn, you can decide to either continue concentrating, or to unleash the attack. Upon unleashing the attack, you swing the sword down and send out a 5 ft. wide 50 ft. long line of violent magical energy that forces each creature in its line to make a dexterity saving throw or take 3d10 force damage (plus 1d10 for each round spent concentrating). You can only use this feature of the weapon once per day.
Proficiency with a Greatsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Graze. If your attack roll with this weapon misses a creature, you can deal damage to that creature equal to the ability modifier you used to make the attack roll. This damage is the same type dealt by the weapon, and the damage can be increased only by increasing the ability modifier.
Notes: by a creature of neutral alignment, Damage, Combat, Heavy, Two-Handed, Graze
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