This bag has an interior space considerably larger than its outside dimensions, roughly 2 feet in diameter at the mouth and 4 feet deep. The bag can hold up to 500 pounds, not exceeding a volume of 64 cubic feet. The bag weighs 15 pounds, regardless of its contents. Retrieving an item from the bag requires an action.
If the bag is overloaded, pierced, or torn, it ruptures and is destroyed, and its contents are scattered in the Astral Plane. If the bag is turned inside out, its contents spill forth, unharmed, but the bag must be put right before it can be used again. Breathing creatures inside the bag can survive up to a number of minutes equal to 10 divided by the number of creatures (minimum 1 minute), after which time they begin to suffocate.
Placing a bag of holding inside an extradimensional space created by a handy haversack, portable hole, or similar item instantly destroys both items and opens a gate to the Astral Plane. The gate originates where the one item was placed inside the other. Any creature within 10 feet of the gate is sucked through it to a random location on the Astral Plane. The gate then closes. The gate is one-way only and can't be reopened.
This bag of holding has been left alone for so long that the magic that was part of it has now started to drain away. Whenever a player tries to pull an item out of the bag, a d20 must be rolled to see what the outcome will be.
| d20 | Outcome |
|---|---|
| 1 | Desired Item Breaks |
| 2 | Random, Non-Magical Item Breaks |
| 3 | Nothing Comes Out |
| 4-10 | Wrong Item Won't Come Out |
| 11-15 | Desired Item Comes Out, Random Item Also Falls Out |
| 16-20 | Desired Item Comes Out |
If someone wants to empty the bag completely, they must roll a d20. 11-20 Everything is dumped out, 2-10 Nothing comes out, 1 one item of the DM's choice comes out, causing the character to take damage depending on the item.
Notes: Utility, Container
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