Wondrous Item (any medium or heavy, except hide armor), legendary (requires attunement)
  1. Shapeshifting Mastery:

    • While wearing the Armor of the Monkey King, you gain the ability to cast Polymorph on yourself at will without expending a spell slot. Additionally, you can shape-change to any creature type, but must choose a creature that is within a CR equal to or lower than your Monk level.
    • You retain your mental ability scores while transformed and can choose to end the transformation as a bonus action.
  2. Size Manipulation:

    • As a bonus action, you can alter your size at will, growing or shrinking anywhere from Tiny to Gargantuan. While larger than Medium size, you gain the following benefits:
      • Large: +2 to Strength, +1d4 to melee damage.
      • Huge: +4 to Strength, +1d6 to melee damage, advantage on Strength checks and saves.
      • Gargantuan: +6 to Strength, +2d8 to melee damage, advantage on Strength checks and saves, and you can use a special melee attack (DC 18 Dexterity save or be knocked prone) once per turn.
    • This ability lasts until you choose to revert or until you are incapacitated.
  3. Clone Creation:

    • Once per short rest, you can pluck a strand of your hair and create up to 4 clones of yourself that have half your maximum hit points and all of your abilities except this cloning feature. The clones act independently on their own turns but follow your commands and vanish if reduced to 0 hit points or if you dispel them (no action required).
    • The clones last for 1 hour or until dismissed, providing tactical advantage and support in combat.
  4. Peaches of Life:

    • Once per long rest, you can summon the legendary Six Peaches of Life. Each peach can be consumed to grant full healing and all benefits of a long rest. Additionally, if a creature has been dead for less than 24 hours, consuming a peach will revive them with full health and the benefits of a long rest. The peaches vanish after 24 hours if not consumed.
  5. Immortal Fortitude:

    • The Armor of the Monkey King grants you a powerful form of pseudo-immortality. If you drop to 0 hit points, you remain conscious and stable but are severely weakened. For the next hour, you have disadvantage on all checks and saves and can only regain hit points through magical means (such as the Peaches of Life or healing spells). This feature can be used once per long rest.
    • Additionally, you have advantage on death saving throws, and if you succeed on three, you regain consciousness with 1 hit point.

Additional Features:

  • Agility of the Monkey King: While attuned to this armor, your movement speed increases by 20 feet, and you gain advantage on Dexterity (Acrobatics) checks.

  • Heavenly Immunity: You gain resistance to poison and immunity to disease. Additionally, you have advantage on saving throws against being charmed or frightened.

  • Nimbus Leap: Once per short rest, you can leap up to 100 feet horizontally or vertically. This leap does not provoke opportunity attacks and does not require a running start.

Notes: Combat, Warding

Previous Versions

Name Date Modified Views Adds Version Actions
12/8/2024 3:11:01 AM
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Item Tags: Combat Warding

Garrosh_Angar

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