Wondrous Item, unknown rarity

When taking the luck of a rabbit's foot into question, the muddling of magic can alter its benefits with consequences.

When the player or a creature attacking the player makes an attack roll, skill check or saving throw, the player can use a charge to reroll the dice, accepting the new roll. If all charges are used before a Long Rest, the player must roll 1d10 to be affected by a random Wild Magic curse. The curse will disappear after a Long Rest or through the use of potions/spells/etc. that can remove magical curses.

KholotovEriksson

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