Wondrous Item, uncommon

This specialized medical kit contains a collection of alchemical concoctions and tools designed for both basic and advanced healing. Created by skilled alchemists and physicians, the Alchemical Medical Kit enhances the user’s ability to treat wounds, cure ailments, and stabilize the critically injured. It is a favored tool among adventurers, healers, and battlefield medics who need to address both the physical and magical causes of harm in their patients.

Kit Contents:

The Alchemical Medical Kit contains the following essential items:

  • Healing Salve: A vial of ointment that can be applied to wounds to speed up recovery. The salve restores 1d8 hit points when applied to a creature as an action (this effect can be used once per short rest).
  • Purification Tincture: A bottle of liquid that neutralizes toxins and poisons in the body. Drinking the tincture (or having it administered to a creature) grants advantage on saving throws against poison for the next hour.
  • Resurrection Powder: A rare alchemical compound that can temporarily stabilize a dying creature. When used on a creature at 0 hit points, it immediately stabilizes the creature without the need for a Medicine check. This can be used once per long rest.
  • Bandages: A roll of treated cloth that can be used to bind wounds. Applying the bandages takes an action, and the creature regains 1d6 hit points after 10 minutes of rest.
  • Vial of Restorative Elixir: A single-use potion that can cure certain ailments. When consumed, the elixir removes one condition from the following list: poisoned, blinded, deafened, or paralyzed. It can only be used once per long rest.

Properties and Benefits:

  • Alchemical Expertise: A creature proficient in Alchemist’s Supplies can add their proficiency bonus when using the Alchemical Medical Kit to craft or administer its contents (such as applying the healing salve or crafting more tinctures).
  • Enhanced Healing: When using the Healing Salve to restore hit points, the restoration increases by an additional 1 hit point for every 5 levels the user has (rounded up). This represents the alchemical expertise in the application of the salve, further improving its potency.
  • Quick Stabilization: Once per day, the user can choose to apply a Bandage as a bonus action, in addition to their normal action. This allows for rapid treatment in combat or urgent situations.
  • Cure All: The Vial of Restorative Elixir not only removes one condition, but it can be crafted into a greater version by spending 1 hour and 10 gold pieces worth of materials. This greater version can remove a second condition of the same or lesser severity.

Additional Information:

  • Kit Weight: 5 lbs
  • Kit Cost: 100 gp (if purchased from an alchemist or healer)
  • Crafting the Kit: If the user has proficiency in Alchemist’s Supplies, they can craft the kit during downtime. The process takes 1 week and requires materials costing 50 gp for basic components.
  • Restorative Features: The kit's restorative features (such as the salve and tincture) are designed to work with the user’s proficiency. If an unskilled person tries to use it, the effects are halved, or the kit may fail to function as intended.

Flavors and Aesthetic:

The Alchemical Medical Kit is a well-organized leather satchel containing vials, bottles, and various pouches. Inside, there are clear glass bottles with colorful liquids (such as purples, greens, and golds) alongside carefully rolled bandages. The tinctures are labeled with careful, precise handwriting, each marking their specific purpose. A small manual or guidebook, bound in worn leather, provides instructions on how to use the kit’s contents effectively and safely.

The scent of herbs and lightly scented ointments lingers around the kit, and it is often accompanied by the faint smell of alchemical distillation. It’s a symbol of the melding of nature’s healing power with the arcane arts, often carried by adventurers and healers alike.

Usage in Gameplay:

The Alchemical Medical Kit is an invaluable item for adventurers looking to heal quickly or recover from ailments caused by dangerous quests. Its utility lies not just in its ability to heal wounds but also in its flexibility—offering remedies for conditions such as poison, paralysis, and other debilitating states. Whether used to stabilize a dying ally or cure a debilitating condition, the kit is a testament to the power of alchemy and medicine in the world of Aetheris.

For characters who rely on alchemy (such as alchemists, healers, or druids), the Alchemical Medical Kit provides an effective support tool in combat or while exploring dangerous environments.

Notes: Healing

Item Tags: Healing

TheGrimFrogger

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