Wondrous Item, very rare (requires attunement)

Mechanical Prosthetic: This arm only functions when affixed to the shoulder as a replacement for a missing or amputated arm. Alternatively, it can be adjusted to be affixed on the elbow. You then gain access to the following abilities.

Arcane Crystals. You gain a +2 bonus on your spell attack modifier, melee spell attack modifier, unarmed attack modifier and you ignore half cover when making a spell attack with this arm.

Power Core. This arm can hold up to 5 charges. It gains charges by absorbing spells. Each spell level that is absorbed transfers into 1 charge that can be stored for later use. 

You can expend 1 charge to add an additional 2d6 lightning damage to a melee attack or lightning/thunder based spell. This requires no action.

You can expend 3 charges to cast the lightning bolt spell at 3rd level, using your spell DC. You may spend 1-2 additional charges to increase the lighting bolt spell to 4th or 5th level respectively. 

If you cast a spell of 6th level or higher into the arm to be absorbed, the arm will still absorb the magic, but only up to a maximum of 5 charges.

Notes: Bonus: Spell Attacks, Bonus: Melee Spell Attacks, Bonus: Unarmed Attacks, Bonus: Unarmed Attacks

NottYourFlask

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