To Activate: This arrow must be fired before an encounter begins from a creature that has not yet been spotted by the target. The arrow grants an additional +2 to the attack roll.
When Fired: Upon a successful shot the arrow will immediately strike it's target carving a faint silver trail in the air. The target must then make a CON save of DC18. On a fail the creature is brought down to 1 HP. On a success the arrow does the normal 1d4 damage and the target is stunned til their next turn. Either way the arrow will become inert after being used.
To Recharge: To recharge the arrow it must be placed in a bath of Unicorn blood with silver and platinum equating 150 GP and soak for a night under full moonlight and then a second night under a New Moon.
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