Weapon (dagger), very rare

This +1 dagger is intelligent and speaks when drawn.  It is proper and polite and sounds like a right gentleman. It has a high opinion of itself and seeks out others who are rather prim.  

The blade will compliment your opponent while plunging into it's flesh.  It says things like, "Pardon me while I slip in here between your ribs, but I say that cloak you are wearing is simply to die for."  It has the following properties...

  • Has Advantage vs foe with the highest Charisma.  Also has advantage against a boss or leader of a mob.
  • When thrown at foe it has advantage against, it always hits and begins carrying on pleasant conversation.
  • When it makes a successful first hit on a foe with Int 12+, that foe must make an Int save or be distracted.  If distracted the next single attack by anyone on this foe has advantage.
  • After battle where the blade has caused damage it entertains the party with it's stories and songs of battle and provides the benefit of a bard's Song of Rest.
  • It can detect other magical daggers within 20ft and will try to speak to them as if also intelligent.

If drawn outside of battle the dagger will do things like trying to get party members to purchase dashing clothing for themselves.  It also may compliment high class strangers.  And it will try to convince it's owner that it needs that fancy new sheath whenever visiting a smith.

Proficiency with a Dagger allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.

Notes: Finesse, Light, Thrown, Nick

paulbunyip

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