Staff, very rare (requires attunement by a Druid, Sorcerer, Warlock, or Wizard)

Once per combat: You have advantage on one spell attack or saving throw while you hold this staff.

Once per day each: Cast dispel magic at 5th level, cast true seeing lasting 10 minutes instead.

The staff has 7 charges. While holding it, you can use an action to expend 1 of its charges to cast using your spell save DC: moonbeam (1 charge)

The staff regains 1d6 + 1 expended charges daily at dawn. If you expend the last charge, roll a d20. On a 1, the staff blackens, crumbles into cinders, and is destroyed.

Notes: Druid, Sorcerer, Warlock, or Wizard, Damage, Control, Combat, Warding

Item Tags: Damage Control Combat Warding

JoseArreola

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