Weapon (whip), rare

You have a +2 bonus to attack and damage rolls made with this magic weapon.

This whip is made from strands of angel hair, woven into a tight braid. This whip deals 2d4 radiant damage in addition to its normal damage. 

With a bonus action, you can cause the whip to glow, shedding bright light in a 10 foot radius, and dim light in a 20 foot radius. You can dismiss this effect with another bonus action.

When you hit a creature with this whip, you can spend a charge to force them to make a DC 17 Constitution saving throw. On a failure, they are blinded for for 1 minute. At the end of each of its turns, a creature can repeat the saving throw, ending the effect on a success. 

The whip has 4 charges, and regains 1d4 charges daily at dawn. 

 

Proficiency with a Whip allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Slow. If you hit a creature with this weapon and deal damage to it, you can reduce its Speed by 10 feet until the start of your next turn. If the creature is hit more than once by weapons that have this property, the Speed reduction doesn’t exceed 10 feet.

Notes: Bonus: Magic, Damage: Radiant, Blinded, Finesse, Reach, Slow

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