Weapon (warhammer), legendary (requires attunement by a cursed attunement. once attuned, may only unattune via a remove curse, or similar spell effect. wielder has disadvantage wielding any other weapon.)

+1 ATK/DAM magical Warhammer. the.... shaft of the weapon is... well you know what. 3' long and ending in a large set of knarly double sphered.... scrote. 

Ball-Peen grants disadvantage on persuation checks, and advantage on intimidation.

RIGHT IN THE JEWELS:

on a critical strike, this weapon hits.... the genitalia ( if the target has any ) of the target without fail. target becomes, incapacitated, and has disadvantage on all D20 rolls. target may make con save vs weilder's spell DC ( 8 + PROF bonus + CON mod if not a spellcaster) to overcome the effects. 

 

KEEP IT IN YOUR PANTS! : If the attuned weilder critically fails, they suffer from right in the jewels. 

 

 

Proficiency with a Warhammer allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Push. If you hit a creature with this weapon, you can push the creature up to 10 feet straight away from yourself if it is Large or smaller.

Notes: Disadvantage: Persuasion, Advantage: Intimidation, Incapacitated, cursed attunement. once attuned, may only unattune via a remove curse, or similar spell effect. wielder has disadvantage wielding any other weapon., Versatile, Push

tenorsaxz

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