Armor (plate), very rare (requires attunement by a Can only be attuned by a Cleric)
Very rare medium armor - attune by Cleric AC - 16 + Dex modifier Immunity - immune to diseases and resistance against poison This armor holds 3 chargers. Each charge increases healing by 1d6. Armor regains charges after long rest
Plate consists of shaped, interlocking metal plates to cover the entire body. A suit of plate includes gauntlets, heavy leather boots, a visored helmet, and thick layers of padding underneath the armor. Buckles and straps distribute the weight over the body.
Notes: Immunity: Disease, Resistance: Poison, Can only be attuned by a Cleric, Str. 15 Required, Stealth Disadvantage
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