This shield takes the form of a bracelet with a gem in the center of it. The color and element type of the shield corresponds with the gem.
You must be proficient with shields to gain the normal +2 AC. This shield provides +1 AC and +1 to all saving throws while you are attuned to it.
This shield has 10 charges and gains 1d8+2 charges at dawn.
You may use a free action to activate the or deactivate the shield spending 1 or more charged to activate the shield. This shield remains in an active state for 1 minute per charge used to activate it. You may cast mage armor using 2 charges. You may expend 5 charged to reflect half the damage from one melee attack against you. You may expend 2 charges to share your AC with another creature withing 30ft for one minute. You may use your reaction and 1 charge to add +3 Ac until the end or your turn you may expend an additional charge to increase this by +1 for each charge spent. When you are hit by a Melee Attack, while the shield is active, the creature take 1d6 damage of the element type of the shield. You also have resistance based on the element type of the shield.
You have resistance to one damage type while wearing this shield. The gem in the Bracelet indicates the type, which the DM chooses or determines randomly.
| d10 | Damage Type | Gem |
| 1 | Acid | Pearl |
| 2 | Cold | Tourmaline |
| 3 | Fire | Garnet |
| 4 | Force | Sapphire |
| 5 | Lightning | Citrine |
| 6 | Necrotic | Jet |
| 7 | Poison | Amethyst |
| 8 | Psychic | Jade |
| 9 | Radiant | Topaz |
| 10 | Thunder | Spinel |
Notes: Resistance: Acid, Resistance: Cold, Resistance: Fire, Resistance: Force, Resistance: Lightning, Resistance: Necrotic, Resistance: Poison, Resistance: Psychic, Resistance: Radiant, Resistance: Thunder, Warding, Jewelry
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