A curious bow lacking a physical drawstring. Each time the wielder pulls their arm back in a firing motion, an ethereal cyan magical arrow appears knocked and ready to fire. Arrows produced by this bow produce Force damage instead of Piercing damage and disappear shortly after it hits or misses its target. Until it disappears, arrows produce Bright Light in a 10 foot radius and Dim Light in an additional 20 foot radius. The bow has charges equivalent to the wielder's proficiency bonus. Charges regenerate on a short rest and can be consumed to fire Arrows of Restraint.
Arrow of Restraint: Whenever you make a ranged attack against a creature, you can instead opt to try to restrain the target instead of damaging it. The DC for the arrow of restraint is equivalent to the attack roll value you rolled for this attack. The target is restrained for 1 minute upon failure and can use an action to try to break free with an athletics check, ending the effect on a successful check.
Proficiency with a Longbow allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Slow. If you hit a creature with this weapon and deal damage to it, you can reduce its Speed by 10 feet until the start of your next turn. If the creature is hit more than once by weapons that have this property, the Speed reduction doesn’t exceed 10 feet.
Notes: Bonus: Magic, Damage, Combat, Ammunition, Heavy, Range, Two-Handed, Slow
Previous Versions
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