A ghostly set of armor that always fits its wearer and by using a bonus action, speaking the command word can be instantly donned or removed. Does not cause disadvantage on stealth checks. This armor grants the ability to speak with dead at will.
When wearing this armor undead and construct have disadvantage to sensing you or hitting you.
As a bonus action you can summon hidden blades (daggers, long swords, short swords) as long as you are proficient with that weapon. All weapons summoned by the armor are magical to ignore resistance. You may store blades inside the armor and summon them using this ability including magical blades.
Once a day you can swap places with an ally that you can see within range. Using this ability will grant you the chance to use a reaction to attack a nearby enemy.
Plate consists of shaped, interlocking metal plates to cover the entire body. A suit of plate includes gauntlets, heavy leather boots, a visored helmet, and thick layers of padding underneath the armor. Buckles and straps distribute the weight over the body.
Notes: If putting an attuned weapon into this armor will remove the attunement as the armor will act as the attunement. Putting a moon blade into this armor will remove that attunement slot for you as the armor will mitigate the slot. So if you have this armor a moon blade an Amulet of health and a belt of Dwarven kind you can have all these attuned as the blade will be part of the armor. This item use your max dex modifier. , Attunement by a soul knife rouge, echo kight, grave cleric, Summoning, Buff, Utility, Combat, Grave Order, Str. 15 Required, Stealth Disadvantage
Previous Versions
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12/20/2024 8:47:37 PM
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1/5/2025 4:53:00 AM
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15
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Coming Soon
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