Armour (Plate), Legendary (Requires Attunment) This +2 plate armour grants the wearer advantage on all saving throws and the ability to cast the shield spell 3 times per long rest.
Cursed This plate armour is cursed, and becoming attuned to it extends the curse to you. You have vulnerability to all damage while not wearing the armour. If you die while attuned to the armour, your soul is absorbed by the armour and you become an NPC controlled by the DM at full health.
During every long rest you complete while attuned to this armour, you dream of a blank underground lake. Make a DC 10 charisma save each long rest. If you ever fail 3 of these in a row, your soul is absorbed by the armour as above.
This armor consists of a fitted metal chest piece worn with supple leather. Although it leaves the legs and arms relatively unprotected, this armor provides good protection for the wearer's vital organs while leaving the wearer relatively unencumbered.
Notes: Cursed This plate armour is cursed, and becoming attuned to it extends the curse to you. You have vulnerability to all damage while not wearing the armour. If you die while attuned to the armour, your soul is absorbed by the armour and you become an NPC controlled by the DM at full health. During every long rest you complete while attuned to this armour, you dream of a blank underground lake. Make a DC 10 charisma save each long rest. If you ever fail 3 of these in a row, your soul is absorbed by the armour as above.
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