Weapon (scimitar), rare (requires attunement by a 1hr attunement over a short rest)

When you roll a 20 on your attack roll with this magic weapon, the target takes an extra 7 damage of the weapon’s type.

+4DC

Allows you to teleport between shadows within 100fft or 60ft without shadows

 

(katana Style blade)

Proficiency with a Scimitar allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.

Notes: Damage: Additional, 1hr attunement over a short rest, Damage, Combat, Finesse, Light, Nick

Item Tags: Damage Combat

turtledregaming

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