Weapon (spear), rare (requires attunement)

a strange spear the spear is made of petrified wood with THE TIP OF THIS SPEAR ZS MADE FROM A STRANGE CRYSTAL. SHARP ENOUGH TO PIERCE THROUGH THE FABRIC OF REALITY  and it glows with purple fey magic and wreathed in blue flame

1d10+3 PIERCING + 1d6 fire damage

+8 to hit 

THROWN (30 FT).

(3/DAY) RIFT STRIKE: AS AN ACTION, YOU CAN MOMENTARILY PIERCE THE VEIL BETWEEN DIMENSIONS, CREATING TWO CONNECTING RIFTS IN THE AIR JUST BIG ENOUGH FOR THE SPEAR TO PASS THROUGH. YOU MAY MAKE A MELEE ATTACK AGAINST A CREATURE YOU SEE WITHIN 30FT FROM ANY DIRECTION. YOU MAY ALSO THROW THE SPEAR IN THIS WAY, CHANGING THE TRAJECTORY OF THE SPEAR TO WHATEVER DIRECTION THE CONNECTING RIFT FACES

ESCAPE RIFT (ONCE ONLY): AS AN ACTION, YOU CAN DRIVE THE BUTT-END OF THE SPEAR INTO THE GROUND, INSTANTLY CREATING A 10FT DIAMETER, CIRCLE OF TELEPORTATION. LASTING 1 ROUND, ALL WHO ENTER THE CIRCLE, ARE TELEPORTED TO A LOCATION FAMILIAR TO THE CASTER IN THE PLANE THEY CURRENTLY RESIDE IN (THERE IS NO ESCAPING BAROVIA) ONCE THIS ABILITY IS USED, THE SPEAR IS DESTROYED.

 

Proficiency with a Spear allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Sap. If you hit a creature with this weapon, that creature has Disadvantage on its next attack roll before the start of your next turn.

Notes: Melee Weapon Attack: Piercing, Damage: Fire, Thrown, Versatile, Sap

Previous Versions

Name Date Modified Views Adds Version Actions
5/15/2023 10:19:32 PM
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5/16/2023 2:04:14 PM
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5/16/2023 2:10:01 PM
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1/18/2025 4:11:11 PM
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Calamathor

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