While holding this Shield, you can take a Free Action to cause it to animate. The Shield leaps into the air and converts to a Warforged Guardian in your space to protect you as a companion. You can use a Bonus Action to command the Guardian to protect or attack once per turn. The Guardian uses your attack modifier and does 2d8 slashing or bludgeoning damage. The Guardian remains animate until you take a Bonus Action to end this effect, or until you die or have the [condition]Incapacitated, at which point the Guardian converts to Shield form and falls to the ground or into your hand if you have one free. The Guardian has 75 HP and is resistant to all damage types and immune to psychic damage.
Shields require the Utilize action to Don or Doff. You gain the Armor Class benefit of a Shield only if you have training with it.
Notes: Damage: Slashing, Damage: Bludgeoning, Unique, Utility, Warding
Comments