Wondrous Item, very rare (requires attunement by a Creature Proficient in Land Vehicles)

This attachment modifiers a battle runner, giving it's chassis a number of deadly weapons. If attuned to with the Weapon attachment for the battle runner, this can be combined into one attunement. However, other effects that combine attunement, such as float and flight, cannot add onto this. While riding your battle runner, you gain the following traits:

Once per turn, when you ram a creature with your battle runner, they can make a strength saving throw (DC 25) or take 8d8 magical bludgeoning damage and be knocked prone. Half as much on a success, and they are not knocked prone. If you moved at least 30ft last turn, creatures that attempt a melee attack against you with a weapon with exactly a 5ft reach must also make this saving throw (make the first attack prone, before deciding if you'd like to stand up). 

Your battle runner's size is considered one larger for abilities that note it, and can hold up to 3 more medium creatures comfortably while riding it. 

You also gain one of the two weapons below:

Assault Drill: You gain a burrow speed of 25ft, and can use the drill to attack non-magical objects with a bonus of +10. These objects take 16d8 damage on a hit, unless they are made of titanium or a similarly strong metal. if you ram a creature with the drill, instead of 8d8 magical bludgeoning damage, it's 16d8 magical piercing damage. If this is coated in adamantine, it can damage other adamantine or equal objects as well. 

Assault Cannon: You fire off a beam of pure light collected from your runner's solar panels, as if you had cast the spell Sunbeam, except it deals an additional 20d8 radiant damage, it's DC is 25 and cannot be concentrated on. Usable again after the runner has been in sunlight for one hour. 

Notes: Creature Proficient in Land Vehicles

Blackedge

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