Armor (plate), artifact (requires attunement by a cleric, paladin or warlock)
While wearing this armor, you have a +3 bonus to AC. In addition, if you are attuned to all three items of this set, you can call upon your divine energy to strike up to 6 enemies you can see and are within 30 feet of you, dealing 2d6 radiant damage.
Plate consists of shaped, interlocking metal plates to cover the entire body. A suit of plate includes gauntlets, heavy leather boots, a visored helmet, and thick layers of padding underneath the armor. Buckles and straps distribute the weight over the body.
Notes: cleric, paladin or warlock, Str. 15 Required, Stealth Disadvantage
Previous Versions
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1/12/2024 10:09:17 PM
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1/31/2025 4:42:58 AM
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1/31/2025 4:43:54 AM
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Coming Soon
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