Forged in a time long forgotten, this dagger holds the power to destroy any being more thoroughly than a mere death. Even the Neverborn fear its annihilating sting, and the unexistence that follows it.
You have a +2 bonus to attack and damage rolls made with this magic weapon.
Additionally, Anathema can permanently destroy those it strikes. When you reduce any creature to 0 hit points with this weapon, their body as well as their soul is annihilated and they can never be brought back to life through any means.
Proficiency with a Dagger allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.
Notes: Bonus: Magic, non-evil character, Damage, Combat, Finesse, Light, Thrown, Nick
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