This object gains a flying speed of 30 feet. While attuned to it, you can command it to move as a bonus action on your turn. You can also use a bonus action to cause the object to stop flying and fall to the ground. The object ceases flight and falls if it is ever more than 60 feet away from you.
The object can always lift the creature it is attuned to, but it can't lift other creatures that weigh greater than 25 pounds. If a creature takes damage while riding or hanging from the flying object, it must succeed on a DC 10 Strength saving throw or release the object and fall to the ground.
The object can't attack, and does not fly forcefully enough to cause damage.
Once you reach 12th level in this class, the item can make attacks when it is not carrying a creature. This attack uses your spellcasting ability modifier, and its damage die is 1d8.
Notes: Artificer
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