Armor (leather), artifact (requires attunement by a The armor requires sacrifice of the good aliment to attune )

When the armor is unattuned it add 10 to your Ac and can block arrows without a shield.

When attunement is reached the armor will transform into a mass of unknown flesh and metal and will cause you to have to make a save once a day to make sure it does not take you over the save is an 18 Dex for the armor consumes the user if failed and once 12 saves are successful the armor mild will open and the eye of the old ones will make it that the armor can never be taken off at all once this stage is reached you need to not make a save daily cause you overcame the curse of the armor but it isn't over the armor still want you so when you're on down time will having sleeping will cause you to make a Wisdom saving throw of 20 weekly cause now the daemon of the armor will try to possess you at all cost and once 3 saves are made you can be free of the curse.  

The breastplate and shoulder protectors of this armor are made of leather that has been stiffened by being boiled in oil. The rest of the armor is made of softer and more flexible materials.

Notes: Immunity: Exhaustion, Unconscious, The armor requires sacrifice of the good aliment to attune

Elderhorrror

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