A Warhammer imbued with a soul stone, a glowing light blue stone humming with power. The stone is a powerful artefact that connects the world to death and somehow it has found its way into a dwarven Warhammer.
As an action, you can control the souls of those who die near you and raise them back as spectres that fight for you. A spectre can only be as strong as the creature that died to make it. You can only summon 5 spectres then you must wait until the next dawn. you can use any number of charges at once as you like.
This Warhammer does 2d8 force damage.
you have a +3 bonus to attack and damage rolls made with this magic weapon.
Proficiency with a Warhammer allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Push. If you hit a creature with this weapon, you can push the creature up to 10 feet straight away from yourself if it is Large or smaller.
Notes: Bonus: Magic, Replace Damage Type: Force, Weapon Property: Two-Handed, Damage: Force, creature that uses the Warhammer in combat , Summoning, Damage, Combat, Versatile, Push
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