Staff, very rare (requires attunement by a Sorcerer, Warlock, or Wizard)

This staff can be wielded as a magic quarterstaff that grants a +1 bonus to attack and damage rolls made with it.

The staff has 10 charges for the following spells. It regains 1d6 + 1 expended charges daily at dawn. If you expend the last charge, roll a d20. On a 20, the staff regains all charges.

Spells. While holding the staff, you can use an action to expend some of its charges to cast one of the following spells from it, using your spell save DC and spellcasting ability: shield (1 charge), absorb elements (1 charge), counterspell (3 charges), dispel magic (3 charges), stoneskin (4 charges], globe of invulnerability (6 charges), or symbol (7 charges). 

You can also use an action to cast protection from evil and good from the staff without using any charges.

Notes: Bonus: Magic, Sorcerer, Warlock, or Wizard, Buff, Negation, Utility, Warding

Previous Versions

Name Date Modified Views Adds Version Actions
6/13/2024 10:43:52 PM
8
0
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Coming Soon
2/8/2025 12:36:53 AM
17
2
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Coming Soon

Item Tags: Buff Negation Utility Warding

Howardyn

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