You have a +2 bonus to attack and damage rolls made with this magic weapon.
This weapon deals 1d8+1d6 radiant damage.
Luminous Barrage - This ability can be used times equal to your proficiency bonus per long rest. When you shoot an arrow from this bow it will split into 5 arrows made of pure starlight. You may choose for all 5 of these arrows to hit a single target or any target within a 10 foot radius of the original target. Each arrow deals 1d8 radiant damage.
Celestial Light - This bow emits a celestial light when it detects magical darkness. The light is a 20 foot radius and negates magical darkness completely in the radius.
Heavens Call - You can use this ability once per long rest. You draw the bow and an arrow of pure light forms nocked on the string. Fire it into the sky and a moment later a beam of starlight will crash onto your target with a 15 foot radius dealing 6d6 radiant damage on a failed save and half that much on a successfull save. (DC=10+proficiency bonus+spellcasting modifier) Undead, aberrations, and demons take an additional 2d6 damage from this ability.
Proficiency with a Longbow allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Slow. If you hit a creature with this weapon and deal damage to it, you can reduce its Speed by 10 feet until the start of your next turn. If the creature is hit more than once by weapons that have this property, the Speed reduction doesn’t exceed 10 feet.
Notes: Bonus: Magic, This weapon requires attunement., Damage, Combat, Ammunition, Heavy, Range, Two-Handed, Slow
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