Wondrous Item, very rare (requires attunement)

This orb is a magical prison designed to trap and harness an elemental's powers, specifically an Air Elemental. The orb has an AC of 8, 10 HP and resistance to bludgeoning, slashing, and piercing damage from non-magical attacks. If reduced to 0 HP, the orb shatters and releases the Air Elemental trapped inside. It appears as a clear glass orb that has misty fog swirling inside.

While attuned to this item, you gain several benefits, including spellcasting and a +3 bonus to AC, Dexterity checks, and Dexterity saving throws.

The orb has five charges and it regains 3 expended charges daily after a long rest. When all charges are expended, roll a d20. On a one, the orb shatters and is destroyed, releasing the elemental trapped inside.

Notes: Bonus: Armor Class, Bonus: Dexterity Ability Checks, Bonus: Dexterity Saving Throws, May be used as an Arcane Focus

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CappySmallpasture

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