Weapon (greatclub), rare
Type: Baseball Bat
Rarity: Rare
Primary Effect: Soul Reaping
Price: 1,000-5,000 gp

Weapon Type: Great Club
Damage:1d8 bludgeoning
Damage Type:Bludgeoning
Attack Bonus:+2
Range:Melee
Weight:6 lbs
Description. Crafted from the darkened heartwood of a black walnut tree struck by lightning, this baseball bat-style great club exudes an eerie presence. Its surface is smooth yet subtly marred with swirling grain patterns resembling anguished faces, trapped in a silent scream. The grip bears the etched rings of nondescript runes that shimmer dimly with a necrotic aura. At its thickened end, jagged protrusions extend outward in a chaotic array, casting shifting shadows that flicker like ghostly phantoms against its ominous luster. It feels shockingly lightweight when wielded, as if the air surrounding it resists its presence.
Usage. When swung, the Bane of Whispering Echoes can siphon vitality, granting the wielder 1d8 temporary hit points once per round upon a successful hit. The bat can disrupt an enemy's lifeforce, causing an additional 1d6 necrotic damage with each strike.
Lore. Emerging from legends of a cursed wood that harbored trapped souls, the Bane has witnessed many who seek power and dominion over death itself. It is said that its creation binds the spirt of a forgotten necromancer, who now dwells in its shadowy echoes.
Material Composition. Black walnut imbued with necrotic energy

Proficiency with a Greatclub allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Push. If you hit a creature with this weapon, you can push the creature up to 10 feet straight away from yourself if it is Large or smaller.

Notes: Bonus: Magic, Damage: Necrotic, Damage, Combat, Two-Handed, Push

Item Tags: Damage Combat

WilliamTaylor7652

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