Armor (shield), uncommon (requires attunement by a Defender’s Resilience: If the wielder drops to 0 HP but is not outright killed, they can use their reaction to stay at 1 HP instead. This effect can only be used once per long rest. )
A battle-worn iron shield engraved with a fading lion emblem. It grows warmer in the wielder’s grip when they are near death.
Shields require the Utilize action to Don or Doff. You gain the Armor Class benefit of a Shield only if you have training with it.
Notes: Bonus: Armor Class, Defender’s Resilience: If the wielder drops to 0 HP but is not outright killed, they can use their reaction to stay at 1 HP instead. This effect can only be used once per long rest.
Previous Versions
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2/24/2025 2:30:55 AM
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Coming Soon
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