Staff (quarterstaff), rare (requires attunement by a Requires Attunement by a Bard, Cleric, Druid, Sorcerer, or Wizard.)

"An ornate staff with a floating crystal orb that hums with latent magical power and flickers with arcane energy."
Once per long rest, when casting a spell, you can cast it at one level higher than normal without using a higher spell slot.  This item also grants resistance to force damage and gives the wielder a faint aura of crackling energy.

Proficiency with a Quarterstaff allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Topple. If you hit a creature with this weapon, you can force the creature to make a Constitution saving throw (DC 8 plus the ability modifier used to make the attack roll and your Proficiency Bonus). On a failed save, the creature has the Prone condition.

Notes: Resistance: Force, Requires Attunement by a Bard, Cleric, Druid, Sorcerer, or Wizard., Versatile, Topple

Matttsplattt

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