Armor (half plate), artifact (requires attunement by a Attuning to the armor emboldens the wearer and allows them to take an additional action in combat for three charges. Armor recharges every long rest.)

Ancient armor worn by warriors of the Bakluni empire which died out in magically catastrophic wars thousands of years ago. Patinaed bronze plates line the arms and legs with a hefty armored girdle combined with a leather strapped skirt and an intimidating helm with bright red and purple feathers protruding from the head. Attuning to the armor emboldens the wearer and allows them to take an additional action in combat for three charges. Armor recharges every long rest.

Half plate consists of shaped metal plates that cover most of the wearer's body. It does not include leg protection beyond simple greaves that are attached with leather straps.

Notes: Allows wearer to take an additional action 3 times per long rest., Attuning to the armor emboldens the wearer and allows them to take an additional action in combat for three charges. Armor recharges every long rest., Stealth Disadvantage

SlickPlaizier

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