These arcane-infused schematics are meticulously crafted designs that allow an Artificer to integrate powerful defensive wards into their armor. The blueprints are inscribed with intricate symbols and enchantments, guiding the wearer through the process of upgrading their existing suit of armor. When you attune to these schematics, they can be added to your Armorer's Power Armor as follows:
Aura of Protection. As a bonus action, you can activate an aura of protection that extends 10 feet from you. While the aura is active, you and friendly creatures within the aura gain a bonus to all saving throws equal to your Intelligence modifier (minimum +1). This bonus lasts for 1 minute, and you can use this feature once per long rest.
Arcane Shielding. Whenever you or a creature within the aura fails a saving throw, you can use your reaction to expend a spell slot of 1st level or higher. The creature can immediately reroll the saving throw, taking the new result. The spell slot must be at least the same level as the original saving throw failed.
Defender’s Ward. While wearing the armor, you gain a +1 bonus to AC for every friendly creature within your Aura of Protection, up to a maximum of +3. If no creatures are within the aura, this bonus is not applied.
Once the schematics are integrated into your armor, they can’t be removed or transferred to another suit of armor without reattuning to a new set of schematics.
Notes: Armorer Artificer
Previous Versions
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